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Thread: E3 Halo Reach Firefight Mode Update

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    tcg joey's Avatar
    tcg joey is offline Super Moderator
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    E3 Halo Reach Firefight Mode Update


    Firefight

    Hell yeah i was wondering if they were going too announce it and they did finally. It would have been a big loss to the game if they didn't make it in.

    Bungie confirmed this time round you get the full Matchmaking experience and you can customise your game including tweaks to weapon loadout, maps, duration and game types. You can use up to 3 skulls to alter the armour abilities and traits of your spartans and as anyone who played halo 3 and utilised the skulls they can make a world of difference

    Of the game modes confirmed so far it appears that the Default type will be the casual drop in/out mode like ODST and Generator defense that appeared in the Beta and kicked monumental ass. The final mode is called Rocket fight and like Ronson baby exactly what it says on the tin. You, mates and a shit load of rockets. BOOOOOOOOOM

    Also announced were an additional armour ability called drop shield which works like the Bubble shield and the regenerator equipment items from Halo 3.

    Brilliant
    I looked death square in the eye, he blinked" Giant Grizzly Bear


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    Wow there is alot to fit in on Halo Reach??? Do u reckon it will be a 2 Disc game???
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    tcg joey is offline Super Moderator
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    Seriously OMFG

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    looks like the dogs danglies. btw how many can play in one firefight?

    armour abilites + millions of covenant + some friends is a recipe for great firefight nights


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